Company of Heroes 2: War Effort
I contributed to the design of the live-ops campaign map, which visualized real-time faction territory movement on the game’s website. My role involved creating UI assets within Relic’s established style guide, balancing creative input with strict adherence to brand aesthetics. This project taught me how to adapt my design approach to client-driven visual standards while still finding opportunities to bring in thoughtful design flair.
An interactive Live-ops map that the user sees with real time stats. I contributed designs for all the assets and UI layout for this screen.